January 26 – February 2, 2024 “Cribbage Board Projects” Contest

Hey there! It’s that time of the week again – contest time! Big thanks to everyone who’s been sharing their awesome 2.5D/3D projects with us.

Last Week’s Winners

We are happy to announce that Adam M Lehman, Chuck Gosselin, Greg Simpson, Norm Emery, Johnny Sykes, and Matt Loll are the winners of the 2.5D/3D projects contest Watch out for a prize!


This Week’s Theme: 2.5D/3D Projects

This week’s theme: “Cribbage Board Projects.” Share your LongMill-made cribbage board creations for a chance to win cool prizes! 

Have ideas for themes? Let us know by commenting below!

Happy crafting!

SLB January Updates

Hey all! Chris here again with some more juicy SLB updates

There’s been a lot of great news to come since you last saw me with my major SLB update post at the start of November, and then our very successful SLB launch on December 4th. If you missed them feel free to look back and get caught up:

What an Exciting Start

Firstly, thank you to all of you who have pre-ordered! We sold almost half of our first batch of 500 in the first 3 days, and are now at 357 total pre-sales, we might be sold out before we’ve even shipped the first board! Me and the whole team behind this effort really appreciate the trust and excitement we’ve seen for the SuperLongBoard and will keep working diligently to come out with something that we’re proud with and in a timely manner.

Thumbs up from one of our test setups at the new Sienci HQ!

Just a reminder that we’ll still be sticking to our word and offering anyone who orders an SLB before Jan 31, 2024 a reduced price, this means that if you’d like to show us some early support in this project and save some bucks while you’re at it, you’ve only got less than a week left to join the pre-orders 🙂

Some Meat and Potatoes

SLB Beta testing and board development rolls on 🚂. Since you last heard from me late December, nothing notable was hinted to since there’s A LOT of complexity to timing a product like this that has been going on behind the scenes. The one fun you might’ve seen was an SLB-powered Christmas Tree display which was a great break for me to enjoy a hands-on project, especially after the many countless hours I’ve spent recently behind a computer on documentation, emails, bug testing: https://www.facebook.com/groups/mill.one/posts/1811830652621591/

Happy SLB-mas!

Getting along to the juicy stuff, the SLB production progress has been continuing to pass more milestones:

  • SLB Enclosure 3D design finalized
  • E-stop PCB finally designed after the hurdle of the E-stop connector not being able to be tracked down so we got around it by attaching a connector to the other side
  • Enclosure samples arrived, tweaks made, production started
  • Major slowdown in receiving new SLB prototypes because of shipping confusion from UPS since we moved offices
  • Now at 5 Beta testers who are all talking on an the expanding private SLB Forum (will become public at launch)
  • E-stop samples and sample 2.5m E-stop cable arrived (longer length allows for more options on where to place the E-stop)
  • Found we won’t be hitting any major roadblocks when it comes to certification
  • Manufacturing of E-stop wires and injection molded E-stop enclosure complete
  • Manual & documentation now reaching reasonable progression in outlining all board features and testers now having hands on with the majority of options the new board makes available
Most-finalized SLB design, basically ready to go!

I hope you’re all as excited as I am about all those major steps that have been taken. We’ve also been iterating very quickly on improvements to the SLB’s firmware and bringing gSender up-to-speed to properly support the new board. These we know we have more time to complete since physical production is the MOST important to move along ASAP, but software and Firmware is still great to put our minds at ease to ensure everything works as expected as soon as possible:

  • 6 new SLB firmware versions since my last big update, now at 5.0.1 which fixes and improves some great stuff
  • Status light overrides
  • Improved PWM switching with separate inversion control
  • TLS inversion should now be fixed
  • SwitchBank control now happens over software
  • Laser will be changed back to not be default behaviour for safety reasons, but gSender is being worked on to support easier changing between Spindle and Laser
  • 3 more gSender Edge builds and now the new 1.4.0 Main version to better support SLB (see more about it here: https://sienci.com/2024/01/23/gsender-1-4-0-release-rotary-grblhal-jobs-stats-and-more/)
  • Controller jogging finally smoothed out, improved time estimation, more progress to resolve HAL Rotary behaviour, among other things
  • Whole ordeal now almost straightening out where we had massive delays due to software certification regulatory changes, requiring us to reapply and have our costs doubled to $800/yr just to be a trusted distributor

Here’s some more detail you can see on some of those points. Please read to the end if you want to see information about the remaining steps we have ahead of us and where my thoughts currently lay for the delivery timeline ↓

Finalized SLB Enclosure and E-stop

Sooo much iteration we went through to try to make a from-factor we were happy with

To give some context, we started ideating the enclosure the SLB would fit inside before the board even existed! We wanted to make sure it would accomplish a range of things to accomodate all the new plugs, keep wiring clean, look nice but also robust, not break the bank since the value should be coming from the board itself, and much more. A while ago I even started a thread on our forum when I thought I’d finally reached the end of our design vision (https://forum.sienci.com/t/official-call-for-feedback-on-new-board-in-development/8519/)….. aaand it was met with mixed reviews. In light of this we went back to the drawing board and I hope what we came up with will be able to meet everyones needs.

Finalized aluminum SLB enclosure and cable, E-stop to be injection moulded

This new design should give the best of both worlds! Universal flat mounting via flanges to accommodate a range of setups or machines inside enclosures, with a subtle bracket that will allow for Y-axis rail mounting for any LongMill MK2 owner if they want to keep all their wiring tidy and together. The front is easy to open and allows some wire management inside the enclosure itself, with most wires going out the rear, and I’m sure you’ll be happy to see how the status lights turned when we do a final reveal. You can also see the detached E-stop with it’s longer cable and 3 customizable Action buttons! These will all come standard with each SLB kit

Beta Testing

We’re in our final push on Beta testing to see if we can find any last issues with the board. This process has been ongoing for several months now with us finding little quirks here and there – but luckily most of these have been easy fixes that weren’t due to the boards themselves and instead the software or firmware. Below you can see a new setup for one of the testers, and if you pay close attention you’ll see some of them posting updates on their testing experiences on our Facebook group or Forum (like https://www.facebook.com/groups/mill.one/posts/1829844527486870/).

I rotated this picture to fit better onto the page, sorry Ian 😐

Documentation

A labour of love to keep our level of product support to the standard you’ve come to expect from us, we’ve now passed 50 pages of documentation covering all aspects of mounting, features, configuration and more for the SLBs. Another thing I wanted to let everyone know of is that one of my goals for this year is to transition all of Sienci’s documentation to be publicly contributable so that anyone can submit improvements or entirely new write-ups on how to use our products and just to share CNC resources in general. I’m very excited about this prospect and hope that I can do it in a way that best honours our ever-growing community.

Ongoing work on over 50 pages of documentation on all aspects of the SuperLongBoard

What this all Means

It means we’ve been working hard and seeing results! There’s still many more steps to go though, and with now everything in production except the boards themselves, I have to admit that the March delivery date might push into the end of March or start of April depending on our luck with slowdowns overseas from Lunar New Year. The board design as of tonight is fully complete with any other small tweaks we felt it needed to be ready for production, so the last thing holding us back is any remaining feedback from Beta testers that might tell us that there’s anything else we might’ve missed on the boards – otherwise if we have the confidence then that would be the last big piece of the puzzle completed. We want to try the best we can to not miss anything and have been trying to run Beta testing and in-house tests for over 5 months now to gain the confidence that we hope to see play out once everyone else gets their hands on the SLB.

Most recent round of prototypes being sent out to Testers to collect as much feedback as we can

Any other remaining steps and timeline as we start to see the light at the end of the tunnel:

  • Ongoing Internal validation on the new batch of boards, between Johann on General checks and Ikenna on LaserBeam compatibility alongside Expatria on their own setups we’re doing one last big effort to ensure boards can begin production and Firmware is as progressed as possible 
  • As of the start of this week and until the end of next week, the -hopefully- last version of the board prototypes arrived in the hands of Beta testers alongside the mostly finalized E-stop, enclosure, and new firmware. We’ll be looking for any remaining feedback to hopefully conclude any remaining findings they can provide before we begin production: using the E-stop and Action buttons, the form-factor and fitment of the enclosure, anything else they’d still like to see improved or fixed with their SLB experience
  • Continuing to order full 500 quantities of anything we’re sure about like the thumbscrews that just arrived today and will soon be starting to vet USB-C cables
  • Board PCB production should begin the last week of January or first week of February, and in the meantime we’ll be pre-ordering all the board components to hopefully reduce production time
  • Design box packaging
  • Start to prepare jigs and processes for QA
  • Throughout February and until we begin shipping, continue to make updates to FAQs, short videos to show board capabilities, SLB Manual, gSender HAL support, and SLB Firmware

Me and the SLB and gSender teams have been, and will continue to be, working diligently as the March delivery window continues to approach. This has been an especially big project for us to undertake so we want to do whatever we can to set up the SLB to succeed. As 2024 starts to pick up steam, I’m really excited for the impact that the SuperLongBoard might have on the future of hobby CNCs and hope to be proud of the 1.5 years spent to bring it to life.

Watch out for more videos I’ll put out to show what the board can do and feel free to keep asking questions 👍

gS release schedule

Please let us know what you think of the new 1.4.0 (https://sienci.com/gsender/)! It’s an accumulation of over a years worth of work in a package that we called “Fundamentals”. We wanted to bring new things to the table but also really take the time to go back into what fundamental things we could improve about gSender to make the day-to-day CNC experience more pleasant and reliable. This included new joystick controls, touch plate probing on all corners, much more accurate time estimation, faster file loading, endeavouring into maintenance reminders, and more. We know it may have a couple bugs in it here and there but we’re committed to fix those in the coming weeks and make 1.4.0 the new, best version of gSender for everyone to use!

Our next big push we’ve decided to call “New U”, where we’ll be aiming to take everything we’ve learned about the CNC control experience and put it to work in doing a complete overhaul on gSender’s UI. I know this may be a polarizing topic but we do feel like we can take something that we already felt we’ve done so well on and push it even further. We hope to take plenty opportunities to get everyone’s feedback as we begin this process but we feel hopeful that once we come through on the other side this will certainly be for the better and a better gSender overall.

Thanks yall for your time and hope to see you more soon!

-Chris signing off

gSender 1.4.0 Release – Rotary, grblHAL, Jobs Stats and More 

gSender 1.4.0 is now released, officially supporting grblHAL, rotary cutting and much much more!

The official theme for this update was fundamentals, which means improving and iterating on existing features to address any shortcomings, reliability issues, or add long requested functionalities.

As always, thank you to everyone involved in using, testing and giving feedback on Edge releases over the past 4 months. We’ve been working hard to address your feedback and are excited to bring these new features over to the general userbase!

Without further ado, let’s get into this update!

A New Spin on Carving – Rotary Support

Turning to some positive news, we’re finally bringing support for Rotary axes on both grbl and grblHAL based controllers into gSender! Whether you own the Sienci Vortex or some other rotary solution, gSender has you covered in everything you might want to do.

Once enabled in preferences, the user is able to control, probe, surface and carve using the A axis!

#image_title

We’ve also updated the visualizer to better show the final result – so you can see your A-axis carving in all it’s glory!

Pushing Your Buttons – Better Gamepad Functionality

We’ve expanded and changed how gamepad works to give the user a whole host of new options for controlling their machine.

Joysticks are now able to jog the machine along any axis with variable speeds based on how far you’re moving the joystick.

We’ve added a new MPG mode which will let the user jog in a specific direction by rotating the joystick similar to physical MPG units.

There is also new alt modifiers for gamepad buttons, letting you map multiple functionalities to a specific button. Users are also able to assign a lockout button, preventing any gamepad buttons from firing until it is unlocked again.

Finally, we’ve altered the workflow for setting up a gamepad, letting the user map an action to a button instead of the opposite. We hope this lets users set up their new controllers quickly and easily and get back to cutting.

What did I just do? In-depth Job Stats and Maintenance Reminders

We’ve greatly expanded the job stats section to give you even more information about past jobs. Not only do we now track time run per com port, there is more in-depth tracking of individual jobs and any problems encountered.

We’ve also added maintenance reminders to keep you on track for keeping your machine in tip-top shape. Reminders are set up with expected run time before needing completion, and once you’ve approached that warning you’ll start to get reminders. Maintenance reminders are entirely customizable – set up your own tasks to keep on top of anything personal to your workflow.

Some Old Favourites and New Favourites

We’ve brought back code blocks for tool change to much fanfare!

Remote mode has received a number of improvements, including workflow controls and unit selection on the remote interface on phone screen size and a QR code in-app for easier navigation on your handheld device.

We’ve also added an easier way to go to a specific location – clicking the Go To button will now let you select a incremental or absolute position to move your machine to.

Touch Wherever You Want – Multi-corner Probing

No longer a one-trick pony, gSender now supports probing off any corner of your workpiece using both standard and auto-zero touchplates!

Selecting which corner you want is as easy as clicking a button – simply press the corner selector and the probe routine will automatically update offsets to both run and set the zero correctly at the selected corner!

Technical Notes – 32 bit no longer supported

We are officially dropping support for 32bit versions of gSender. It was a hard decision but continuing to support 32bit was a security concern for several libraries we use and we can’t be shackled long term to out of date libraries without alternatives. Version 1.2.2 should continue to work fine for the small subset of users (sub 1%) that we show as using 32 bit operating systems.

Firmware options – grblHAL Firmware Support

Our first non-grbl firmware officially supported is grblHAL – an up-and-coming solution that works on a wide variety of hardware.

Firmware flavour is selectable in the connection dropdown – by default most users will continue to use grbl, but swapping controller types is a simple click away.

We’ve updated the UI in a number of places to support all the new functionality available in grblHAL – including single axis probing, ethernet connectivity and more.

USB is no longer the only way to interact with your machine using grblHAL – so we’ve added a way to connect and run jobs using ethernet, which is more reliable overall.

grblHAL is also a bit more fluid when it comes to EEPROM options – so the firmware tool has been rebuilt to dynamically support all options are reported by the firmware itself and rebuild the table so you’ll always be able to easily update your EEPROM configuration no matter which plugins you have installed.

This is just a taste of new updates we’ve added – for all the details and changes, full notes can be found below!

Release Notes

  • Added Rotary Mode
    • gSender is now able to run 2+1 axis files on grbl and 4 axis files on grblHAL
    • Visualizer updated to support 4 axis rotations
    • A-axis DRO and jogging
    • Rotary probing
  • Added grblHAL controller support
    • Connect to and run jobs as normal on any grblHAL device
    • Connect over ethernet where hardware is supported
    • New grblHAL specific firmware tool that is dynamically generated based on reported settings
    • New UI elements where appropriate to support new functionality such as single axis homing
  • Gamepad improvements
    • Restructured logic and mapping of buttons to actions
    • Add secondary functionality to buttons
    • Added joystick MPG mode
    • Added lockout button to deactivate gamepad when needed
  • Improved job time estimation
    • Significantly improved initial time estimation algorithm based on machine acceleration and max speeds
    • Mid-job estimation uses initial estimate per line for more accurate remaining duration
  • Multi-corner probing – touch off any corner using both standard and auto-zero touchplates
  • Added Go To UI button to quickly go to an absolute or relative workspace coordinate
  • Clearer distinction on planned lines vs cut lines – planned lines show up as a (customizable) yellow instead of the default cut gray
  • Remote mode improvements
    • Added QR code for easier navigation to remote address on phone
    • Added workflow controls and unit selection to remote mode UI
  • Added preference to prompt on Zero to prevent accidentally resetting zero on any axis
  • Code block toolchange again supported
  • Firmware active modals now displayed in diagnostic tab
  • PRB values available to use in macros
  • Files are now parsed once per run time
  • Fix for DRO precision in some situations
  • Improved job stats area – now tracks jobs per com port, more information about each job run and the number of problems encountered
  • Maintenance reminders – set up and customize maintenance reminders to prompt tasks after specific run time totals have occured
  • Improved alarm and error recording

Download gSender 1.4.0

As always, releases can be found on Github!

January 19 – January 26, 2024 “2.5D/3D Projects” Contest

Happy Friday! Thanks for sharing your amazing inlay projects with us.


Last Week’s Winners

We are happy to announce that Jarrod Richards, Paul Mathers, Adam Chin, Matt Frickx, Rob Blondeau, and Mike Shouldice are the winners of the inlay projects contest. A prize is on its way!


This Week’s Theme: 2.5D/3D Projects

Share your top 2.5D or 3D carving/relief projects with the LongMill this week to win free prizes! Whether it’s nature relief, multi-sided carving, guitars, flags, or any innovative use of 2.5D/3D techniques – we want to see it! 

Have ideas for themes? Let us know by commenting below!

Happy making!

The Sienci Labs CO2 Laser Cutter Is Now In Development!

Hey everyone! We’ve got some exciting news: we’re developing our new product, the Sienci Labs CO2 Laser Cutter. Join us on this journey and be part of the R&D process. We’ve been thinking about this project for a while, and we can’t wait to get started!

Take Part in Our CO2 Laser Cutter Insights Survey

If you’re interested in sharing your thoughts on developing our CO2 Laser Cutter, we’d love to hear from you! Please take a moment to complete our quick and insightful survey.

Link to survey: https://forms.gle/SEyFVEYMRmaKhxET8 

Join Our Sienci Labs CO2 Laser Cutter Mailing List

Stay updated with the latest CO2 Laser Cutter news and development progress.

Link to mailing list: http://eepurl.com/iAWSFI 

January 12 – January 19, 2024 “Inlay Projects” Contest

It’s weekly contest time! Thanks for sharing your outstanding sold projects with us.


Last Week’s Winners

We are happy to announce that Edgewood Customs, Cary Hodge, Bradley H, Michael Schillizzi, Gary R Gage, and Tom Walz are the winners of the sold projects contest. Look out for a prize!


This Week’s Theme: Inlay Projects

This week’s theme: LongMill inlay projects! Show us your creations for a chance to win prizes! 

Have ideas for themes? Let us know by commenting below!

Happy building!

Fill Out Our CNC Workshop Survey!

Hey everyone. We are planning on setting up some in-person CNC workshops in the next couple of months and we need your feedback! If you’re interested, please help us by filling out a quick survey so we can plan workshops that match your schedule, budget, challenges, and interests. If you can’t make it to our office in person, in-office workshops will be livestreamed for those that can’t attend and we want to hear from you as well.

Link to survey: https://forms.gle/vci8w19zNmLePLzHA

Thanks for taking the time to fill out our survey. We always appreciate your feedback!

January 5 – January 12, 2024 “Sold Projects” Contest

Happy New Year, everyone! Thanks for sharing your fantastic LongMill projects with us.


Last Week’s Winners

We are happy to announce that Stephanie Black, Darcy Boyer, Jeff S. Brodie, Daisy Manning, Ethan Johnson, and Ken Lundrigan are the winners of the LongMill projects contest. A prize is on its way!


This Week’s Theme: Sold Projects

Share your sold projects made with the LongMill for a chance to win cool prizes! Whether it’s a custom sign, gift, or any other item, post it with a business tip for bonus points. We’ll pick our favorites to reward our talented makers. 

Have ideas for themes? Let us know by commenting below!

Happy creating!

January 2024 Production Updates

Hey there, thanks for checking in on our January 2024 production updates!

A lot of info to share here, some of which are updates we talked about in the December 2023 update here, so if you haven’t read it yet, then make sure to check it out.

Holiday Break

Please note that our offices will be closed from Dec 23 to Jan 1st. We will reopen on Jan 2, 2024.

During this time:

  • Shipping of items may be paused until we return.
  • We may not have someone answering phones at this time.
  • Responses to emails may be slower than normal.

NEXUS taxes for USA

Due to the scale of the company and sales in the US, we may have to start remitting sales tax to some US States once we reach certain thresholds. Starting Dec 18, 2023 and going forward, we will be collecting and remitting sales tax for Florida.

We are continuing to work with our accounting and finance people to slowly figure out how all this tax stuff works, so keep tuned as things may change over the coming year.

Move complete

Our move is done! We are now completely cleared out of our 372 King St N, Waterloo location. For any appointments, mail, and packages, make sure to send things to our new address Unit 1B/1D – 120 Randall Drive, Waterloo ON.

LongMill Production

Production for LongMills continues to go smoothly, with most machines shipping out within a few days. With some people taking vacation at this time, it may be a little bit slower than usual, but we are also expecting to have a few new hands starting for packing and operations starting in the new year.

Vortex Rotary Axis and LaserBeam

Vortex parts are on the way and are expected to arrive around mid to end of January, at which point we will continue to ship Vortex. Orders are expected to take a few weeks to ship.

LaserBeam orders are shipping within a few days.

CO2 Laser

CO2 Laser development is now officially in progress! Check out the amazing video here:

Interested in following along development? Sign up for the mailing list here.

Want to help us understand what you’re looking for in a CO2 laser? Fill out the survey here:

https://docs.google.com/forms/d/e/1FAIpQLSffBHaWX0N8alf597e_5kbCjd_bsgglIzursC7rfZL8Pby68A/viewform

AltMill development

AltMill development continues to move along. We are now waiting for new parts to arrive for the AltMill. We were expecting parts to arrive by the end of December, but due to some initial shipping issues, we expect that it will be more likely to arrive by mid-January.

We’ve also started testing close-loop steppers with the AltMill prototype. With Daniel’s setup, we were able to achieve up to 17,000mm/min (around 670in/min) rapids on the X. We are waiting on a few more motors to come in to set up all of the axis, so that we can test them all simultaneously. For context, the max rapid speed set for the LongMill is 4000mm/min.

This is where things get a little dicey since the mass and inertia of the machine running that fast can definitely do some damage to a person. In practice though, having speeds that fast probably won’t matter that much without a spindle and bits that can handle it.

I have spent a few days in December working on a couple of personal projects with the AltMill prototype. Although this isn’t going to be the final version of the machine, I figured it would be a good way to start to understand the workflow of using a 4ft x 4ft machine. I also set up a Beelink computer and a touch screen for some testing of potential future interface for gSender.

Here are my notes:

  • I haven’t made anything that needs the full bed, but what I noticed was it is a lot more convenient to work with larger sheets because they need less processing
    • I can see myself wanting a 4×8 sometime down the line because you basically can buy one sheet and just keep cutting with it. I have been getting full 4×8 sheets and passing them through the back without cutting them down so far.
  • The machine is more solid and I have more confidence in pushing it harder. Because all of the defaults are set to the same/similar to the LongMill, everything seems slooooow.
    • Given this, I feel like going in the direction of close-loop zoomy steppers is going to make a big difference in the user experience
    • Having a chunkier machine does give a lot more confidence, especially not having to worry about stuff being adjusted correctly
  • Having the touch screen is actually mint
    • Controlling the machine is super easy, the keyboard and things pop up and disappear perfectly
    • The zooming sort of doesn’t work but you sort of dont really need it much
    • The networking to share files is basically seamless

We were expecting to receive the first set of parts at the end of December. However, due to some delays and issues with the shipping, we are now expecting them to arrive in mid-January. Once these parts arrive, we will be putting together the first prototype of the new design. It looks like the rails have actually come in but I haven’t gotten a chance to look at them yet.

If you are interested in getting on the list to order an AltMill sometime this year, make sure to fill out the survey and read the blog post here: https://sienci.com/2023/11/22/putting-the-altmill-project-back-on-the-burner/

A couple of people have asked us about the QA process. Here is my answer from the forum.

https://forum.sienci.com/t/altmill-cnc-update-whats-new/10369/9

I think that it’s hard to have a specific QA plan or process in place until we go into production. The fact of the matter is that the process depends largely on the actual scale of the production.

There are a few things that we learned from QA for the LongMill that carries over to the AltMill including:

  • Isolating parts and making them perfect, so that they can be eliminated as a source of error. For example. When we first started producing the LongMill, a lot of the parts were off the shelf, such as the coupler. What we found was that because the couplers from different manufacturers could be inconsistent at scale, we basically just designed and manufactured our own version at a higher level of specified tolerance. At this stage, nearly all of the parts that go into the LongMill are custom-made and redesigned internally, which has greatly improved the fit and finish as well as lowering issues that customers get with quality. The AltMill will almost certainly follow the same path, but likely even sooner because we have processes and manufacturer contacts that can make many of our parts.
  • Focusing on good design and ease of assembly will pay large dividends in production. There are many aspects of the AltMill that take the strengths and weaknesses in the accuracy of the manufacturing processes to ensure that the machines assemble easily and are to spec. For example, and something we mentioned in the AltMill update video, is that because while aluminum extrusion is generally considered a process that produces very high-accuracy parts, it also has a tendency to twist and warp during manufacturing, having machined faces and using a frame that self-aligns itself allows us to compensate for minor deviations to our specs.
  • The cost-benefit analysis of good quality always outweighs the cost of customer service. The result of having bad-quality parts and products is that we need to do customer service to fix the issues, which costs the company time and money. Some of these costs could be the part itself, shipping, the time from our technical support team, lower customer satisfaction, and lost time for the customer in using their machine. While the cost of the part might be a few dollars, after the time, troubleshooting, and shipping, the issue might cost us a hundred dollars or more. So basically in almost all cases, it’s a better cost-benefit to check our parts better and produce higher quality items.
QA report of the rails from the factory
Sample photos of the rail

I think generally speaking the AltMill will actually be easier to QA for, because we’re bringing more the assembly in house, which will allow us to make sure the machine works before we get it to the customer, and second, we are using more higher precision components around the AltMill so that there should be less issues that come from mismanufactured parts.

There are a few concerns we still need to test and address including:

  • Because the machine is running faster and experiences more forces, making sure that bolts don’t come loose over time
  • Tolerance for lack of maintenance, since components like the ball screw and linear guides need proper lubrication otherwise can fail prematurely

To answer some of the general questions we got in the survey…

Q: Any option to cut vertically?

A: I don’t think we are planning to build anything that would facilitate this, and the weight of it would make it much more difficult. It seems a bit impractical at this size, even though I feel pretty confident that the hardware could handle it.

Q: Will the AltMill use the SuperLongBoard?

A: Not exactly. The SLB doesn’t offer any outputs for controlling external drivers except the A-axis/4th axis. However, we are most likely going to make a new version of the SLB that has outputs for the drivers and no integrated drivers, so that we can offer the same functionality of the SLB and use external drivers.

Q: Will this support an automatic tool changer?

We don’t have specific plans to make a ATC right now, but with the IO on the modified SLB, you should be able to integrate your own.

Q: What is the overall footprint?

The AltMill will have a minimum cutting area of 4ft by 4ft (with some extra travel room to spare), with the ability to pass through the back of the machine. The footprint is approximately 59 inches by 59 inches square. Size might change slightly at production.

If you want to learn more about the AltMill project, expected pricing, and more, please check out the video and the blog here:

Sienci Router

After a bit of a mixup where we had the motor sent to the wrong address, we were able to get a new one and start testing. As we were discussing in the last update, we decided to dive into using BLDC motors because of the benefits we feel like worth getting over the universal motors we initially were exploring.

We found that for BLDC motors running at this higher voltage, there weren’t a lot of options we could find. We did find an off-the-shelf motor that are used in commercial grade blenders we got a sample from the manufacturer, and hacked together an old Makita router to build a sort of BLDC router frankenstein.

The motor that we got maxes out at 8100RPM, which isn’t the optimal speed for the type of cutting we want to do, but for the sake of testing, we tried to do some comparisons between the different routers we have here. We also have a power output limit of 400 watts.

Some notes and results from testing

Basically what is important is the torque of the motor at the given speed, since the motor can overcome the cutting forces on the bit. From Johann’s observations, at the lowest RPM setting on the Makita, the router stalls out at a torque of 0.47N.m, pulling 12.69A or around 1500 watts from the wall. The BLDC motor stalls at 0.45NM but only draws around 400 watts from the wall.

Additionally, the motor behaves the way we wanted it to, which is to run at the same RPM until it stalls. This is important because when a CNC machine starts cutting, there is a situation where if your RPM drops and your chipload and forces increases, it bogs the spindle or router down even more, eventually causing more issues.

It should be noted that based on our understanding of universal motors used in the Makita, the torque of the motor drops proportionally to it’s RPM, which makes sense because it is also partially limited by the amount of power it can draw from the wall.

The BLDC however is designed to keep the same level of torque through the whole speed range. We are specifying our second prototype to have a torque of 0.55N.m, which means that at 30,000RPM, it will draw a full 1500 watts, which in theory would match 1.5KW spindles. I think that in practice however, there aren’t much or any scenarios users would need to run their routers so fast, and we are focusing on having a max RPM of 24,000 instead.

We believe that if we modify the motor to run at the higher RPMs, the BLDC limited to 400 watts will run close to identical to the Makita router. However, considering that there are still situations where the Makita bogs down on the LongMill, if we can get a bit more headroom, that would be ideal.

Based on some general calculations, if we target a 0.55N.m spec on the BLDC, we can get about 1.3-1.5Kw of power, which may be close to on par of a spindle.

There is still a lot of testing and benchmarking to do, but we are continuing to make progress. The next sample will probably take 2-3 weeks to be made, so I would guess we’ll have them at the start of next year. In the meantime, Johann has been working on the mechanical design and housing for the motor.

gSender

Meeting to talk about the new features in gSender

The gSender team have been continuing to work hard to put together a new version of gSender which will merge features and functionality from gSender Edge to the main version of gSender. For complete list of features in gSender Edge, please check out the resources here.

  • Improvements and bug fixes for running the Vortex
  • Probing with touchplate on all corners
  • Communication, flashing, and additional features for the SuperLongBoard
  • Faster and smoother gcode visualization screen
  • Warning for zeroing
  • Improvements to the gamepad/controller functionality
  • Improvements to remote mode/pendant functionality
  • Maintenance warnings and tracking

All of our beta testers and myself have been using the latest version of gSender Edge to test the SLB and our machines and help with the bug fixes. So far the extra features have been amazing. You can also check out the latest version, V1.3.10, here.

We expect to have more updates and information come out around the middle to end of the month when the new version of gSender is ready.

December 22 – January 5, 2024 “LongMill Projects” Contest

Happy almost Holidays! Thanks once again for sharing your Winter/Christmas projects, and for the third time!


Last Week’s Winners

We are happy to announce that Roy Myers, Vance Hazelton, Glen Box, Kevin McKay, Devin Luckow, and Karl Schneiderman are the winners of the Winter/Christmas projects part 3 contest. Look out for a prize!


P.S. Sienci Labs will be closed during the holidays from Dec 23 to Jan 1st. We will reopen on Jan 2nd. Some shipping and operations may continue at this time but will be slower than usual.


The Theme for the Next Two Weeks: LongMill Projects

Celebrate the year’s end with a “free for all” theme! Share your LongMill projects over the next two weeks for a chance to win cool prizes. Happy holidays, and see you in the new year!

Have ideas for themes? Let us know by commenting below!

Happy crafting!